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Text File | 1999-11-11 | 40.6 KB | 1,994 lines |
- ;start the run-through
- (defrule
- (true)
- =>
- (set-goal infantry-upgrades NO)
- (set-goal archer-upgrades NO)
- (set-goal cav-upgrades NO)
- )
-
- ;infantry civs
- (defrule
- (soldier-count >= five-percent-pop)
- (or
- (or
- (goal combat-arm INFANTRY)
- (goal combat-supp INFANTRY)
- )
- (goal pre-unique-arm INFANTRY)
- )
- =>
- (set-goal infantry-upgrades YES)
- )
-
- (defrule
- (building-type-count castle > 0)
- (soldier-count >= five-percent-pop)
- (or
- (or
- (civ-selected celtic)
- (civ-selected frankish)
- )
- (or
- (or
- (civ-selected gothic)
- (civ-selected japanese)
- )
- (or
- (civ-selected teutonic)
- (civ-selected viking)
- )
- )
- )
- =>
- (set-goal infantry-upgrades YES)
- )
-
- ;archer civs
- (defrule
- (soldier-count >= five-percent-pop)
- (or
- (or
- (goal combat-arm CAVARCHER)
- (goal combat-arm ARCHER)
- )
- (or
- (or
- (goal combat-supp CAVARCHER)
- (goal combat-supp ARCHER)
- )
- (or
- (goal pre-unique-arm CAVARCHER)
- (goal pre-unique-arm ARCHER)
- )
- )
- )
- =>
- (set-goal archer-upgrades YES)
- )
-
- (defrule
- (building-type-count castle > 0)
- (soldier-count >= five-percent-pop)
- (or
- (or
- (civ-selected briton)
- (civ-selected chinese)
- )
- (or
- (civ-selected mongol)
- (civ-selected turkish)
- )
- )
- =>
- (set-goal archer-upgrades YES)
- )
-
- ;cav civs
- (defrule
- (soldier-count >= five-percent-pop)
- (or
- (goal pre-unique-arm CAVALRY)
- (or
- (or
- (goal combat-arm CAVALRY)
- (goal combat-arm LIGHTCAV)
- )
- (or
- (goal combat-supp CAVALRY)
- (goal combat-supp LIGHTCAV)
- )
- )
- )
- =>
- (set-goal cav-upgrades YES)
- )
-
- (defrule
- (building-type-count castle > 0)
- (soldier-count >= five-percent-pop)
- (or
- (or
- (civ-selected byzantine)
- (civ-selected persian)
- )
- (civ-selected saracen)
- )
- =>
- (set-goal cav-upgrades YES)
- )
-
- ;*************************************************
- (defrule
- (or
- (current-age >= feudal-age)
- (goal upgrade-conflict NOTICE)
- )
- =>
- (set-escrow-percentage wood 50)
- (set-escrow-percentage food 50)
- (set-escrow-percentage gold 50)
- (set-escrow-percentage stone 50)
- )
-
- ;********************************************
- (defrule
- (goal upgrade-conflict NO)
- (current-age >= feudal-age)
- =>
- (generate-random-number 41)
- )
-
- (defrule
- (difficulty <= moderate)
- (food-amount >= 400)
- (gold-amount >= 400)
- (building-type-count castle > 0)
- (unit-type-count my-unique-unit > five-percent-pop)
- (or
- (research-available my-unique-unit-upgrade)
- (research-available ri-elite-longboat)
- )
- (not (goal upgrade-conflict NOTICE) )
- =>
- (set-goal upgrade-conflict 90)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 90)
- (can-research-with-escrow my-unique-unit-upgrade)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research my-unique-unit-upgrade)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;750 food, 475 gold
- (goal upgrade-conflict 90)
- (unit-type-count my-unique-unit < five-percent-pop)
- (unit-type-count-total longboat > 2)
- (can-research-with-escrow ri-elite-longboat)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-elite-longboat)
- (set-goal resource-supp NO)
- )
-
- ;*************
- ;TOWN CENTER RESEARCH
- (defrule ;50 gold
- (goal upgrade-conflict NO)
- (civilian-population >= civ-dark)
- (random-number <= 1)
- (building-type-count town-center > 0)
- (research-available ri-loom)
- (or
- (gold-amount > 250)
- (goal age-advancement NOTICE)
- )
- =>
- (set-goal upgrade-conflict 1)
- (set-goal resource-supp GOLD-ONLY)
- )
-
- (defrule
- (goal upgrade-conflict 1)
- (can-research-with-escrow ri-loom)
- =>
- (release-escrow gold)
- (research ri-loom)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;75 food
- (goal upgrade-conflict NO)
- (random-number <= 2)
- (building-type-count town-center > 0)
- (research-available ri-town-watch)
- (or
- (goal age-advancement NOTICE)
- (food-amount > 700)
- )
- =>
- (set-goal upgrade-conflict 2)
- (set-goal resource-supp FOOD-ONLY)
- )
-
- (defrule ;300 food, 200 gold
- (goal upgrade-conflict NO)
- (random-number <= 2)
- (building-type-count town-center > 0)
- (research-available ri-town-patrol)
- =>
- (set-goal upgrade-conflict 2)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 2)
- (can-research-with-escrow ri-town-watch)
- =>
- (release-escrow food)
- (research ri-town-watch)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule
- (goal upgrade-conflict 2)
- (can-research-with-escrow ri-town-patrol)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-town-patrol)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;50 wood, 175 food
- (difficulty <= moderate)
- (can-research-with-escrow ri-wheel-barrow)
- (nor
- (goal upgrade-conflict NOTICE)
- (can-research ri-wheel-barrow)
- )
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- =>
- (release-escrow wood)
- (release-escrow food)
- (research ri-wheel-barrow)
- )
-
- (defrule
- (difficulty <= moderate)
- (can-research ri-wheel-barrow)
- (not (goal upgrade-conflict NOTICE) )
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- =>
- (research ri-wheel-barrow)
- )
-
- (defrule ;200 wood, 300 food
- (civilian-population >= civ-castle)
- (difficulty <= hard)
- (can-research-with-escrow ri-hand-cart)
- (nor
- (goal upgrade-conflict NOTICE)
- (can-research ri-hand-cart)
- )
- =>
- (release-escrow wood)
- (release-escrow food)
- (research ri-hand-cart)
- )
-
- (defrule
- (civilian-population >= civ-castle)
- (difficulty <= hard)
- (can-research ri-hand-cart)
- (not (goal upgrade-conflict NOTICE) )
- =>
- (research ri-hand-cart)
- )
-
- ;*************
- ;MINING-CAMP
- (defrule ;75 wood, 100 food
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 3)
- (civilian-population >= civ-castle)
- (building-type-count mining-camp > 1)
- (research-completed ri-gold-mining)
- (research-available ri-stone-mining)
- =>
- (set-goal upgrade-conflict 3)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule ;150 wood, 200 food
- (goal upgrade-conflict NO)
- (goal resource-needed STONE)
- (difficulty <= hard)
- (random-number <= 3)
- (civilian-population >= civ-castle)
- (building-type-count mining-camp > 0)
- (research-completed ri-gold-shaft-mining)
- (research-available ri-stone-shaft-mining)
- =>
- (set-goal upgrade-conflict 3)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule
- (goal upgrade-conflict 3)
- (or
- (can-research-with-escrow ri-stone-mining)
- (can-research-with-escrow ri-stone-shaft-mining)
- )
- =>
- (release-escrow wood)
- (release-escrow food)
- (research ri-stone-mining)
- (research ri-stone-shaft-mining)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;75 wood, 100 food
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (current-age > feudal-age)
- (random-number <= 4)
- (civilian-population >= civ-castle)
- (building-type-count mining-camp > 0)
- (research-available ri-gold-mining)
- =>
- (set-goal upgrade-conflict 4)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule ;150 wood, 200 food
- (goal upgrade-conflict NO)
- (difficulty <= hard)
- (random-number <= 4)
- (civilian-population >= civ-castle)
- (building-type-count mining-camp > 0)
- (research-available ri-gold-shaft-mining)
- =>
- (set-goal upgrade-conflict 4)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule
- (goal upgrade-conflict 4)
- (or
- (can-research-with-escrow ri-gold-mining)
- (can-research-with-escrow ri-gold-shaft-mining)
- )
- =>
- (release-escrow wood)
- (release-escrow food)
- (research ri-gold-mining)
- (research ri-gold-shaft-mining)
- (set-goal upgrade-conflict NO)
- )
- ;*************
- ;LUMBER-CAMP
- (defrule ;50 wood, 100 food
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 5)
- (building-type-count lumber-camp > 0)
- (research-available ri-double-bit-axe)
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- =>
- (set-goal upgrade-conflict 5)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule ;100 wood, 150 food
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 5)
- (civilian-population >= civ-castle)
- (building-type-count lumber-camp > 0)
- (research-available ri-bow-saw)
- =>
- (set-goal upgrade-conflict 5)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule ;200 wood, 300 food
- (goal upgrade-conflict NO)
- (difficulty <= hard)
- (random-number <= 5)
- (civilian-population >= civ-castle)
- (building-type-count lumber-camp > 0)
- (research-available ri-two-man-saw)
- =>
- (set-goal upgrade-conflict 5)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule
- (goal upgrade-conflict 5)
- (or
- (can-research-with-escrow ri-double-bit-axe)
- (or
- (can-research-with-escrow ri-bow-saw)
- (can-research-with-escrow ri-two-man-saw)
- )
- )
- =>
- (release-escrow wood)
- (release-escrow food)
- (research ri-double-bit-axe)
- (research ri-bow-saw)
- (research ri-two-man-saw)
- (set-goal upgrade-conflict NO)
- )
- ;*************
- ;DOCK
- (defrule ;200 wood, 300 gold
- (goal upgrade-conflict NO)
- (difficulty <= hard)
- (random-number <= 6)
- (building-type-count dock > 0)
- (research-available ri-heavy-demolition-ship)
- (not (goal 1 0) )
- =>
- (set-goal upgrade-conflict 6)
- (set-goal resource-supp WOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 6)
- (can-research-with-escrow ri-heavy-demolition-ship)
- =>
- (release-escrow wood)
- (release-escrow gold)
- (research ri-heavy-demolition-ship)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;600 food, 400 gold
- (goal upgrade-conflict NO)
- (building-type-count dock > 0)
- (research-available ri-dry-dock)
- (random-number <= 7)
- (not (goal 1 0) )
- =>
- (set-goal upgrade-conflict 7)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 7)
- (can-research-with-escrow ri-dry-dock)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-dry-dock)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;1000 food, 300 gold
- (goal upgrade-conflict NO)
- (building-type-count dock > 0)
- (research-available ri-shipwright)
- (warboat-count > five-percent-pop)
- (random-number <= 8)
- =>
- (set-goal upgrade-conflict 8)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 8)
- (can-research-with-escrow ri-shipwright)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-shipwright)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;250 food, 150 gold
- (building-type-count dock > 0)
- (can-research-with-escrow ri-careening)
- (nor
- (goal 1 0)
- (can-research ri-careening)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-careening)
- )
-
- (defrule
- (building-type-count dock > 0)
- (can-research ri-careening)
- (not (goal 1 0) )
- =>
- (research ri-careening)
- )
-
- (defrule ;280 wood, 250 gold
- (building-type-count dock > 0)
- (unit-type-count-total fire-ship-line > 1)
- (can-research-with-escrow ri-fast-fire-ship)
- (nor
- (goal 1 0)
- (can-research ri-fast-fire-ship)
- )
- =>
- (release-escrow wood)
- (release-escrow gold)
- (research ri-fast-fire-ship)
- )
-
- (defrule
- (building-type-count dock > 0)
- (unit-type-count-total fire-ship-line > 1)
- (can-research ri-fast-fire-ship)
- (not (goal 1 0) )
- =>
- (research ri-fast-fire-ship)
- )
-
- (defrule ;500 wood, 400 food
- (difficulty <= moderate)
- (building-type-count dock > 0)
- (can-research-with-escrow ri-cannon-galleon)
- (nor
- (goal 1 0)
- (can-research ri-cannon-galleon)
- )
- =>
- (release-escrow wood)
- (release-escrow food)
- (research ri-cannon-galleon)
- )
-
- (defrule
- (difficulty <= moderate)
- (building-type-count dock > 0)
- (can-research ri-cannon-galleon)
- (not (goal 1 0) )
- =>
- (research ri-cannon-galleon)
- )
-
- (defrule ;525 wood, 500 gold
- (difficulty <= hard)
- (building-type-count dock > 0)
- (unit-type-count-total cannon-galleon > 0)
- (can-research-with-escrow ri-deck-guns)
- (not (can-research ri-deck-guns) )
- =>
- (release-escrow wood)
- (release-escrow gold)
- (research ri-deck-guns)
- )
-
- (defrule
- (difficulty <= hard)
- (building-type-count dock > 0)
- (unit-type-count-total cannon-galleon > 0)
- (can-research ri-deck-guns)
- =>
- (research ri-deck-guns)
- )
-
- (defrule ;230 food, 100 gold
- (building-type-count dock > 0)
- (unit-type-count-total galley-line > 1)
- (can-research-with-escrow ri-war-galley)
- (nand
- (civ-selected viking)
- (building-type-count-total castle > 0)
- )
- (nor
- (goal 1 0)
- (can-research ri-war-galley)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-war-galley)
- )
-
- (defrule
- (building-type-count dock > 0)
- (unit-type-count-total galley-line > 1)
- (can-research ri-war-galley)
- (nand
- (civ-selected viking)
- (building-type-count-total castle > 0)
- )
- (not (goal 1 0) )
- =>
- (research ri-war-galley)
- )
-
- (defrule ;315 wood, 400 food
- (building-type-count dock > 0)
- (can-research-with-escrow ri-galleon)
- (nand
- (civ-selected viking)
- (building-type-count-total castle > 0)
- )
- (nor
- (goal 1 0)
- (can-research ri-galleon)
- )
- =>
- (release-escrow wood)
- (release-escrow food)
- (research ri-galleon)
- )
-
- (defrule
- (building-type-count dock > 0)
- (can-research ri-galleon)
- (nand
- (civ-selected viking)
- (building-type-count-total castle > 0)
- )
- (not (goal 1 0) )
- =>
- (research ri-galleon)
- )
-
-
- ;*************
- ;MILL
- (defrule ;75 wood, 75 food
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 9)
- (building-type-count-total farm >= 8)
- (building-type-count mill > 0)
- (research-available ri-horse-collar)
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- =>
- (set-goal upgrade-conflict 9)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule ;125 wood, 125 food
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 9)
- (building-type-count-total farm >= 10)
- (building-type-count mill > 0)
- (research-available ri-heavy-plow)
- =>
- (set-goal upgrade-conflict 9)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule ;250 wood, 250 food
- (goal upgrade-conflict NO)
- (difficulty <= hard)
- (random-number <= 9)
- (building-type-count-total farm >= 12)
- (building-type-count mill > 0)
- (research-available ri-crop-rotation)
- =>
- (set-goal upgrade-conflict 9)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule
- (goal upgrade-conflict 9)
- (or
- (can-research-with-escrow ri-horse-collar)
- (or
- (can-research-with-escrow ri-heavy-plow)
- (can-research-with-escrow ri-crop-rotation)
- )
- )
- =>
- (release-escrow wood)
- (release-escrow food)
- (research ri-horse-collar)
- (research ri-heavy-plow)
- (research ri-crop-rotation)
- (set-goal upgrade-conflict NO)
- )
-
- ;*************
- ;MARKET
- (defrule ;150 food, 50 gold
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 10)
- (player-in-game any-ally)
- (building-type-count market > 0)
- (research-available ri-coinage)
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- =>
- (set-goal upgrade-conflict 10)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule ;200 food, 100 gold
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 10)
- (player-in-game any-ally)
- (building-type-count market > 0)
- (research-available ri-banking)
- =>
- (set-goal upgrade-conflict 10)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 10)
- (or
- (can-research-with-escrow ri-coinage)
- (can-research-with-escrow ri-banking)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-coinage)
- (research ri-banking)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;100 food, 100 gold
- (player-in-game any-ally)
- (building-type-count market > 0)
- (can-research-with-escrow ri-cartography)
- (or
- (current-age > feudal-age)
- (or
- (goal age-advancement NOTICE)
- (gold-amount > 300)
- )
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-cartography)
- )
-
- (defrule ;300 food, 200 gold
- (can-research-with-escrow ri-guilds)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-guilds)
- )
- ;*************
- ;BARRACKS
- (defrule ;75 food
- (goal upgrade-conflict NO)
- (goal infantry-upgrades YES)
- (random-number <= 11)
- (research-available ri-tracking)
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- =>
- (set-goal upgrade-conflict 11)
- (set-goal resource-supp FOOD-ONLY)
- )
-
- (defrule
- (goal upgrade-conflict 11)
- (can-research-with-escrow ri-tracking)
- =>
- (release-escrow food)
- (research ri-tracking)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;750 food, 350 gold
- (goal upgrade-conflict NO)
- (building-type-count barracks > 0)
- (research-available ri-champion)
- (random-number <= 12)
- (goal combat-arm INFANTRY)
- =>
- (set-goal upgrade-conflict 18)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 12)
- (can-research-with-escrow ri-champion)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-champion)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;200 food
- (goal upgrade-conflict NO)
- (goal infantry-upgrades YES)
- (building-type-count barracks > 0)
- (research-available ri-squires)
- (random-number <= 13)
- =>
- (set-goal upgrade-conflict 13)
- (set-goal resource-supp FOOD-ONLY)
- )
-
- (defrule
- (goal upgrade-conflict 13)
- (can-research-with-escrow ri-squires)
- =>
- (release-escrow food)
- (research ri-squires)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;215 food, 90 gold
- (unit-type-count spearman > 2)
- (can-research-with-escrow ri-pikeman)
- (or
- (goal upgrade-conflict NO)
- (current-age == imperial-age)
- )
- (nor
- (goal upgrade-conflict NOTICE)
- (can-research ri-pikeman)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-pikeman)
- )
-
- (defrule
- (unit-type-count spearman > 2)
- (can-research ri-pikeman)
- (or
- (goal upgrade-conflict NO)
- (current-age == imperial-age)
- )
- (not (goal upgrade-conflict NOTICE) )
- =>
- (research ri-pikeman)
- )
-
- (defrule ;100 food, 40 gold
- (can-research-with-escrow ri-man-at-arms)
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- )
- (or
- (or
- (goal combat-arm INFANTRY)
- (goal combat-supp INFANTRY)
- )
- (goal pre-unique-arm INFANTRY)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-man-at-arms)
- )
-
- (defrule ;200 food, 65 gold
- (can-research-with-escrow ri-long-swordsman)
- (or
- (goal upgrade-conflict NO)
- (current-age-time > 300)
- )
- (or
- (or
- (goal combat-arm INFANTRY)
- (goal combat-supp INFANTRY)
- )
- (goal pre-unique-arm INFANTRY)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-long-swordsman)
- )
-
- (defrule ;300 food, 100 gold
- (can-research-with-escrow ri-two-handed-swordsman)
- (or
- (goal upgrade-conflict NO)
- (current-age-time > 600)
- )
- (or
- (goal combat-arm INFANTRY)
- (goal combat-supp INFANTRY)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-two-handed-swordsman)
- )
- ;*************
- ;STABLE
- (defrule ;325 food, 360 gold
- (goal upgrade-conflict NO)
- (building-type-count stable > 0)
- (unit-type-count camel > 2)
- (research-available ri-heavy-camel)
- (random-number <= 14)
- =>
- (set-goal upgrade-conflict 14)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 14)
- (can-research-with-escrow ri-heavy-camel)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-heavy-camel)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;1300 food, 750 gold
- (goal upgrade-conflict NO)
- (random-number <= 15)
- (building-type-count stable > 0)
- (research-available ri-paladin)
- (or
- (goal combat-arm CAVALRY)
- (goal combat-arm LIGHTCAV)
- )
- =>
- (set-goal upgrade-conflict 15)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 15)
- (or
- (can-research-with-escrow ri-cavalier)
- (can-research-with-escrow ri-paladin)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-cavalier)
- (research ri-paladin)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;250 food
- (goal upgrade-conflict NO)
- (building-type-count stable > 0)
- (research-available ri-husbandry)
- (random-number <= 16)
- (or
- (or
- (goal cav-upgrades YES)
- (goal combat-arm CAVARCHER)
- )
- (or
- (goal combat-supp CAVARCHER)
- (civ-selected mongol)
- )
- )
- =>
- (set-goal upgrade-conflict 16)
- (set-goal resource-supp FOOD-ONLY)
- )
-
- (defrule
- (goal upgrade-conflict 16)
- (can-research-with-escrow ri-husbandry)
- =>
- (release-escrow food)
- (research ri-husbandry)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;300 food, 300 gold
- (can-research-with-escrow ri-cavalier)
- (or
- (goal upgrade-conflict NO)
- (current-age > 300)
- )
- (or
- (goal combat-arm CAVALRY)
- (or
- (goal combat-supp CAVALRY)
- (goal combat-arm LIGHTCAV)
- )
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-cavalier)
- )
-
- (defrule ;150 food, 50 gold
- (can-research-with-escrow ri-light-cavalry)
- (or
- (or
- (goal combat-arm LIGHTCAV)
- (goal combat-supp LIGHTCAV)
- )
- (unit-type-count-total scout-cavalry > 2)
- )
- (or
- (goal upgrade-conflict NO)
- (current-age == imperial-age)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-light-cavalry)
- )
- ;*************
- ;ARCHERY RANGE
- (defrule ;350 food, 300 gold
- (goal upgrade-conflict NO)
- (building-type-count archery-range > 0)
- (research-available ri-arbalest)
- (random-number <= 17)
- (nor
- (research-available ri-hand-cannon)
- (research-completed ri-hand-cannon)
- )
- (or
- (goal combat-arm ARCHER)
- (goal combat-supp ARCHER)
- )
- =>
- (set-goal upgrade-conflict 17)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 17)
- (can-research-with-escrow ri-arbalest)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-arbalest)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule
- (goal upgrade-conflict 17)
- (research-completed ri-hand-cannon)
- =>
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;450 food, 200 gold
- (building-type-count archery-range > 0)
- (can-research-with-escrow ri-hand-cannon)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-hand-cannon)
- )
-
- (defrule ;900 food, 500 gold
- (goal upgrade-conflict NO)
- (goal combat-arm CAVARCHER)
- (building-type-count archery-range > 0)
- (research-available ri-heavy-cavalry-archer)
- (random-number <= 18)
- =>
- (set-goal upgrade-conflict 18)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 18)
- (can-research-with-escrow ri-heavy-cavalry-archer)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-heavy-cavalry-archer)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;250 wood, 160 gold
- (unit-type-count skirmisher > 2)
- (can-research-with-escrow ri-elite-skirmisher)
- (or
- (goal upgrade-conflict NO)
- (current-age-time > 300)
- )
- =>
- (release-escrow wood)
- (release-escrow gold)
- (research ri-elite-skirmisher)
- )
-
- (defrule ;125 food, 75 gold
- (research-available ri-crossbow)
- (or
- (goal upgrade-conflict NO)
- (current-age-time > 300)
- )
- (nor
- (research-available ri-hand-cannon)
- (research-completed ri-hand-cannon)
- )
- (or
- (goal combat-arm ARCHER)
- (or
- (goal combat-supp ARCHER)
- (goal pre-unique-arm ARCHER)
- )
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-crossbow)
- )
- ;*************
- ;BLACKSMITH
- (defrule ;100 food
- (difficulty <= moderate)
- (goal infantry-upgrades YES)
- (can-research-with-escrow ri-scale-mail)
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- )
- =>
- (release-escrow food)
- (research ri-scale-mail)
- )
-
- (defrule ;200 food, 100 gold
- (difficulty <= moderate)
- (goal infantry-upgrades YES)
- (can-research-with-escrow ri-chain-mail)
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age-time > 300)
- (goal age-advancement NOTICE)
- )
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-chain-mail)
- )
-
- (defrule ;300 food, 150 gold
- (goal upgrade-conflict NO)
- (random-number <= 19)
- (difficulty <= hard)
- (goal infantry-upgrades YES)
- (building-type-count blacksmith > 0)
- (research-available ri-plate-mail)
- =>
- (set-goal upgrade-conflict 19)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 19)
- (can-research-with-escrow ri-plate-mail)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-plate-mail)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;150 food
- (difficulty <= moderate)
- (goal cav-upgrades YES)
- (can-research-with-escrow ri-scale-barding)
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- )
- =>
- (release-escrow food)
- (research ri-scale-barding)
- )
-
- (defrule ;250 food, 150 gold
- (difficulty <= moderate)
- (goal cav-upgrades YES)
- (can-research-with-escrow ri-chain-barding)
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age-time > 300)
- (goal age-advancement NOTICE)
- )
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-chain-barding)
- )
-
- (defrule ;350 food, 200 gold
- (goal upgrade-conflict NO)
- (random-number <= 20)
- (difficulty <= hard)
- (goal cav-upgrades YES)
- (building-type-count blacksmith > 0)
- (research-available ri-plate-barding)
- =>
- (set-goal upgrade-conflict 20)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 20)
- (can-research-with-escrow ri-plate-barding)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-plate-barding)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;100 food
- (difficulty <= moderate)
- (goal archer-upgrades YES)
- (can-research-with-escrow ri-padded-archer-armor)
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- )
- =>
- (release-escrow food)
- (research ri-padded-archer-armor)
- )
-
- (defrule ;150 food, 150 gold
- (difficulty <= moderate)
- (goal archer-upgrades YES)
- (can-research-with-escrow ri-leather-archer-armor)
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age-time > 300)
- (goal age-advancement NOTICE)
- )
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-leather-archer-armor)
- )
-
- (defrule ;250 food, 250 gold
- (goal upgrade-conflict NO)
- (random-number <= 21)
- (difficulty <= hard)
- (goal archer-upgrades YES)
- (building-type-count blacksmith > 0)
- (research-available ri-ring-archer-armor)
- =>
- (set-goal upgrade-conflict 21)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 21)
- (can-research-with-escrow ri-ring-archer-armor)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-ring-archer-armor)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;150 food
- (difficulty <= moderate)
- (can-research-with-escrow ri-forging)
- (or
- (goal infantry-upgrades YES)
- (goal cav-upgrades YES)
- )
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- )
- =>
- (release-escrow food)
- (research ri-forging)
- )
-
- (defrule ;220 food, 120 gold
- (difficulty <= moderate)
- (can-research-with-escrow ri-iron-casting)
- (or
- (goal infantry-upgrades YES)
- (goal cav-upgrades YES)
- )
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age-time > 300)
- (goal age-advancement NOTICE)
- )
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-iron-casting)
- )
-
- (defrule ;275 food, 225 gold
- (goal upgrade-conflict NO)
- (random-number <= 22)
- (difficulty <= hard)
- (building-type-count blacksmith > 0)
- (research-available ri-blast-furnace)
- (or
- (goal infantry-upgrades YES)
- (goal cav-upgrades YES)
- )
- =>
- (set-goal upgrade-conflict 22)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 22)
- (can-research-with-escrow ri-blast-furnace)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-blast-furnace)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;100 food, 50 gold
- (difficulty <= moderate)
- (can-research-with-escrow ri-fletching)
- (or
- (goal archer-upgrades YES)
- (or
- (unit-type-count galley-line > five-percent-pop)
- (building-type-count watch-tower-line > five-percent-pop)
- )
- )
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age > feudal-age)
- (goal age-advancement NOTICE)
- )
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-fletching)
- )
-
- (defrule ;200 food, 100 gold
- (can-research-with-escrow ri-bodkin-arrow)
- (or
- (goal archer-upgrades YES)
- (or
- (unit-type-count galley-line > five-percent-pop)
- (building-type-count watch-tower-line > five-percent-pop)
- )
- )
- (or
- (goal upgrade-conflict NO)
- (or
- (current-age-time > 300)
- (goal age-advancement NOTICE)
- )
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-bodkin-arrow)
- )
-
- (defrule ;300 food, 200 gold
- (goal upgrade-conflict NO)
- (random-number <= 23)
- (difficulty <= hard)
- (building-type-count blacksmith > 0)
- (research-available ri-bracer)
- (or
- (goal archer-upgrades YES)
- (or
- (unit-type-count galley-line > five-percent-pop)
- (building-type-count watch-tower-line > five-percent-pop)
- )
- )
- =>
- (set-goal upgrade-conflict 23)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 23)
- (can-research-with-escrow ri-bracer)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-bracer)
- (set-goal upgrade-conflict NO)
- )
-
- ;*************
- ;SIEGE-WORKSHOP
- (defrule ;1100 wood, 1000 food
- (goal upgrade-conflict NO)
- (goal combat-supp SCORPION)
- (difficulty <= moderate)
- (random-number <= 24)
- (building-type-count siege-workshop > 0)
- (research-available ri-heavy-scorpion)
- =>
- (set-goal upgrade-conflict 24)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule
- (goal upgrade-conflict 24)
- (can-research-with-escrow ri-heavy-scorpion)
- =>
- (release-escrow wood)
- (release-escrow food)
- (research ri-heavy-scorpion)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule
- (goal upgrade-conflict 24)
- (not (goal combat-supp SCORPION) )
- =>
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;300 food, 250 gold
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 25)
- (building-type-count siege-workshop > 0)
- (research-available ri-capped-ram)
- =>
- (set-goal upgrade-conflict 25)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule ;1000 food, 800 gold
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 25)
- (building-type-count siege-workshop > 0)
- (unit-type-count-total capped-ram > 1)
- (research-available ri-siege-ram)
- (nor
- (research-completed ri-bombard-cannon)
- (research-completed ri-siege-onager)
- )
- =>
- (set-goal upgrade-conflict 25)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 25)
- (or
- (can-research-with-escrow ri-capped-ram)
- (can-research-with-escrow ri-siege-ram)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-capped-ram)
- (research ri-siege-ram)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;800 food, 500 gold
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 26)
- (building-type-count siege-workshop > 0)
- (research-available ri-onager)
- =>
- (set-goal upgrade-conflict 26)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule ;1450 food, 1000 gold
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 26)
- (unit-type-count-total onager > 1)
- (building-type-count siege-workshop > 0)
- (research-available ri-siege-onager)
- (nor
- (research-completed ri-bombard-cannon)
- (research-completed ri-siege-ram)
- )
- =>
- (set-goal upgrade-conflict 26)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 26)
- (or
- (can-research-with-escrow ri-onager)
- (can-research-with-escrow ri-siege-onager)
- )
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-onager)
- (research ri-siege-onager)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;500 food, 250 gold
- (difficulty <= moderate)
- (can-research-with-escrow ri-bombard-cannon)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-bombard-cannon)
- )
-
- (defrule ;600 wood, 500 food
- (goal upgrade-conflict NO)
- (difficulty <= moderate)
- (random-number <= 27)
- (building-type-count siege-workshop > 0)
- (research-available ri-siege-engineers)
- (or
- (or
- (unit-type-count battering-ram-line > 1)
- (unit-type-count mangonel-line > 1)
- )
- (or
- (unit-type-count bombard-cannon > 1)
- (unit-type-count trebuchet > 0)
- )
- )
- =>
- (set-goal upgrade-conflict 27)
- (set-goal resource-supp WOOD-FOOD)
- )
-
- (defrule
- (goal upgrade-conflict 27)
- (can-research-with-escrow ri-siege-engineers)
- =>
- (release-escrow wood)
- (release-escrow food)
- (research ri-siege-engineers)
- (set-goal upgrade-conflict NO)
- )
-
- ;*************
- ;monastery
- (defrule ;475 gold
- (goal upgrade-conflict NO)
- (goal monk-rating GOOD)
- (building-type-count monastery > 0)
- (unit-type-count-total monk > 2)
- (research-available ri-redemption)
- (random-number <= 28)
- =>
- (set-goal upgrade-conflict 28)
- (set-goal resource-supp GOLD-ONLY)
- )
-
- (defrule
- (goal upgrade-conflict 28)
- (can-research-with-escrow ri-redemption)
- =>
- (release-escrow gold)
- (research ri-redemption)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;325 gold
- (goal upgrade-conflict NO)
- (goal monk-rating GOOD)
- (cc-players-unit-type-count any-enemy monk > 2)
- (building-type-count monastery > 0)
- (unit-type-count-total monk > 1)
- (research-available ri-atonement)
- (random-number <= 29)
- =>
- (set-goal upgrade-conflict 29)
- (set-goal resource-supp GOLD-ONLY)
- )
-
- (defrule
- (goal upgrade-conflict 29)
- (can-research-with-escrow ri-atonement)
- =>
- (release-escrow gold)
- (research ri-atonement)
- (set-goal upgrade-conflict NO)
- (set-goal resource-supp GOLD-ONLY)
- )
-
- (defrule ;200 gold
- (goal upgrade-conflict NO)
- (goal monk-rating GOOD)
- (building-type-count monastery > 0)
- (unit-type-count-total monk > 1)
- (research-available ri-block-printing)
- (random-number <= 30)
- =>
- (set-goal upgrade-conflict 30)
- (set-goal resource-supp GOLD-ONLY)
- )
-
- (defrule
- (goal upgrade-conflict 30)
- (can-research-with-escrow ri-block-printing)
- =>
- (release-escrow gold)
- (research ri-block-printing)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;140 gold
- (goal upgrade-conflict NO)
- (building-type-count monastery > 0)
- (unit-type-count-total monk > 0)
- (research-available ri-fervor)
- (random-number <= 31)
- (or
- (goal monk-rating GOOD)
- (goal monk-rating FAIR)
- )
- =>
- (set-goal upgrade-conflict 31)
- (set-goal resource-supp GOLD-ONLY)
- )
-
- (defrule
- (goal upgrade-conflict 31)
- (can-research-with-escrow ri-fervor)
- =>
- (release-escrow gold)
- (research ri-fervor)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;120 gold
- (goal upgrade-conflict NO)
- (building-type-count monastery > 0)
- (unit-type-count-total monk > 0)
- (research-available ri-illumination)
- (random-number <= 32)
- (or
- (goal monk-rating GOOD)
- (goal monk-rating FAIR)
- )
- =>
- (set-goal upgrade-conflict 32)
- (set-goal resource-supp GOLD-ONLY)
- )
-
- (defrule
- (goal upgrade-conflict 32)
- (can-research-with-escrow ri-illumination)
- =>
- (release-escrow gold)
- (research ri-illumination)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;120 gold
- (goal upgrade-conflict NO)
- (building-type-count monastery > 0)
- (unit-type-count-total monk > 0)
- (research-available ri-sanctity)
- (random-number <= 33)
- (or
- (goal monk-rating GOOD)
- (goal monk-rating FAIR)
- )
- =>
- (set-goal upgrade-conflict 33)
- (set-goal resource-supp GOLD-ONLY)
- )
-
- (defrule
- (goal upgrade-conflict 33)
- (can-research-with-escrow ri-sanctity)
- =>
- (release-escrow gold)
- (research ri-sanctity)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;750 food, 1000 gold
- (goal upgrade-conflict NO)
- (random-number <= 34)
- (cc-players-unit-type-count any-enemy monk > 3)
- (building-type-count monastery > 0)
- (research-available ri-faith)
- =>
- (set-goal upgrade-conflict 34)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 34)
- (can-research-with-escrow ri-faith)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-faith)
- (set-goal upgrade-conflict NO)
- )
-
- ;*************
- ;UNIVERSITY
- (defrule ;175 wood, 150 stone
- (goal upgrade-conflict NO)
- (random-number <= 35)
- (building-type-count university > 0)
- (research-available ri-masonry)
- =>
- (set-goal upgrade-conflict 35)
- (set-goal resource-supp WOOD-STONE)
- )
-
- (defrule ;200 wood, 300 stone
- (goal upgrade-conflict NO)
- (random-number <= 35)
- (building-type-count university > 0)
- (research-available ri-architecture)
- (not (goal wonder-attempt POSSIBLE) )
- =>
- (set-goal upgrade-conflict 35)
- (set-goal resource-supp WOOD-STONE)
- )
-
- (defrule
- (goal upgrade-conflict 35)
- (or
- (can-research-with-escrow ri-masonry)
- (can-research-with-escrow ri-architecture)
- )
- =>
- (release-escrow wood)
- (release-escrow stone)
- (research ri-masonry)
- (research ri-architecture)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;200 wood, 300 stone
- (goal upgrade-conflict NO)
- (random-number <= 36)
- (building-type-count university > 0)
- (research-available ri-stonecutting)
- (not (goal wonder-attempt POSSIBLE) )
- =>
- (set-goal upgrade-conflict 36)
- (set-goal resource-supp WOOD-STONE)
- )
-
- (defrule
- (goal upgrade-conflict 36)
- (can-research-with-escrow ri-stonecutting)
- =>
- (release-escrow wood)
- (release-escrow stone)
- (research ri-stonecutting)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;100 food, 250 stone
- (building-type-count watch-tower > 2)
- (can-research-with-escrow ri-guard-tower)
- (or
- (goal upgrade-conflict NO)
- (current-age-time > 600)
- )
- =>
- (release-escrow food)
- (release-escrow stone)
- (research ri-guard-tower)
- )
-
- (defrule ;500 food, 350 stone
- (goal upgrade-conflict NO)
- (random-number <= 37)
- (building-type-count university > 0)
- (building-type-count guard-tower > 0)
- (research-available ri-keep)
- =>
- (set-goal upgrade-conflict 37)
- (set-goal resource-supp FOOD-STONE)
- )
-
- (defrule
- (goal upgrade-conflict 37)
- (can-research-with-escrow ri-keep)
- =>
- (release-escrow food)
- (release-escrow stone)
- (research ri-keep)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;800 food, 400 stone
- (goal upgrade-conflict NO)
- (random-number <= 38)
- (building-type-count university > 0)
- (building-type-count watch-tower-line > 2)
- (research-available ri-bombard-tower)
- =>
- (set-goal upgrade-conflict 38)
- (set-goal resource-supp FOOD-STONE)
- )
-
- (defrule
- (goal upgrade-conflict 38)
- (can-research-with-escrow ri-bombard-tower)
- =>
- (release-escrow food)
- (release-escrow stone)
- (research ri-bombard-tower)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;200 food, 200 stone
- (can-research-with-escrow ri-murder-holes)
- (or
- (building-type-count watch-tower-line > 1)
- (building-type-count castle > 0)
- )
- =>
- (release-escrow food)
- (release-escrow stone)
- (research ri-murder-holes)
- )
-
- (defrule ;200 food, 100 stone
- (goal wall-build YES)
- (can-research-with-escrow ri-fortified-wall)
- =>
- (release-escrow food)
- (release-escrow stone)
- (research ri-fortified-wall)
- )
-
- (defrule ;350 food, 100 gold
- (goal upgrade-conflict NO)
- (random-number <= 39)
- (building-type-count university > 0)
- (research-available ri-heated-shot)
- (nor
- (goal 1 0)
- (goal 2 2)
- )
- =>
- (set-goal upgrade-conflict 39)
- (set-goal resource-supp FOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 39)
- (can-research-with-escrow ri-heated-shot)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-heated-shot)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;300 wood, 175 gold
- (goal upgrade-conflict NO)
- (random-number <= 40)
- (building-type-count university > 0)
- (research-available ri-ballistics)
- (or
- (unit-type-count galley-line >= five-percent-pop)
- (or
- (goal archer-upgrades YES)
- (research-completed ri-guard-tower)
- )
- )
- =>
- (set-goal upgrade-conflict 40)
- (set-goal resource-supp WOOD-GOLD)
- )
-
- (defrule
- (goal upgrade-conflict 40)
- (can-research-with-escrow ri-ballistics)
- =>
- (release-escrow wood)
- (release-escrow gold)
- (research ri-ballistics)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;300 food, 200 gold
- (building-type-count university > 0)
- (can-research-with-escrow ri-chemistry)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-chemistry)
- )
- ;*************
- ;CASTLE
- (defrule ;400 wood, 400 stone
- (goal upgrade-conflict NO)
- (random-number <= 41)
- (building-type-count castle > 0)
- (research-available ri-hoardings)
- (not (goal wonder-attempt POSSIBLE) )
- =>
- (set-goal upgrade-conflict 41)
- (set-goal resource-supp WOOD-STONE)
- )
-
- (defrule
- (goal upgrade-conflict 41)
- (can-research-with-escrow ri-hoardings)
- =>
- (release-escrow wood)
- (release-escrow stone)
- (research ri-hoardings)
- (set-goal upgrade-conflict NO)
- )
-
- (defrule ;150 food, 150 gold
- (can-research-with-escrow ri-conscription)
- =>
- (release-escrow food)
- (release-escrow gold)
- (research ri-conscription)
- )
-
-